Beyond games: where VR is changing the real world
We are an entertainment venue, so games are our world. But VR has quietly spread into places that have nothing to do with fun, and it is worth knowing where.
In the classroom
VR turns a lesson into a place you can stand inside. Instead of reading about the solar system or ancient Rome, a class can look around it. That kind of learning holds attention and sticks, which is why teachers keep asking us about mobile VR visits for their students.
In healthcare
Hospitals use VR to train staff on procedures without any risk to a patient, and to help patients themselves. It is being used for pain distraction, for physiotherapy and for exposure therapy, where facing a fear in a controlled virtual setting is safer than the real thing.
In fitness
Anyone who has played an active VR game knows it does not feel like exercise until you take the headset off and realise you are out of breath. That is the trick. VR fitness makes a workout feel like a game, which gets people moving who would never choose a gym.
On the building site
Architects and engineers walk clients through a building before a single brick is laid. Spotting a problem in VR is a lot cheaper than spotting it once it is built. It saves arguments, money and time.
The common thread
The reason VR works across all of these is the same reason it works for a birthday party. It puts you inside the thing instead of in front of it. If you want to feel that for yourself, the quickest route is still the fun one. Have a look at our VR arena and escape rooms, or get in touch about a group visit.